Always in the way to find new ways to proceduraly build dungeons and mazes, here the circular maze.
You can find many demos on internet showing circular maze generation, but my own is original and has many benefits:
- it is triangulated with
Daedalus Lib, so pathfinding can be used directly
- it has several parameters
But more than words, there is a playable demo :
GENIUS!!!!!!!!!!!!
ReplyDeleteGENIUS!!!!!!!!!!!!
ReplyDeleteAwesome logic & solution. Inspired me.
ReplyDelete